Item Details

Mad Hatter

Slot: 0
Z a i f e r R o

No image
A mysterious hat designed after the backcountry people of Unbara.
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For each Refining level :
Decreases damage received from Shadow elemental attacks 5%.
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Decreases damage received from critical attacks a 20%.
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Refined to Lv: +5:
Decreases damage received from critical attacks a 30%.
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Refined to Lv: +7:
Decreases damage received from critical attacks a 50%.
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When equipped with Novice:
Frozen resistances +20%.

Refined to Lv: +5:
Frozen resistances +30%.

Refined to Lv: +7:
Gives immunity against Frozen.
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When equipped with Swordman:
Curse resistances +20%.

Refined to Lv: +5:
Curse resistances +30%.

Refined to Lv: +7:
Gives immunity against Curse.
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When equipped with Magician:
Bleeding resistances +20%.

Refined to Lv: +5:
Bleeding resistances +30%.

Refined to Lv: +7:
Gives immunity against Bleeding.
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When equipped with Archer:
Sleep resistances +20%.

Refined to Lv: +5:
Sleep resistances +30%.

Refined to Lv: +7:
Gives immunity against Sleep.
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When equipped with Acolyte:
Burning resistances +20%.
Refined to Lv: +5:
Burning resistances +30%.
Refined to Lv: +7:
Gives immunity against Burning.
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When equipped with Thief:
Blind resistances +20%.

Refined to Lv: +5:
Blind resistances +30%.

Refined to Lv: +7:
Gives immunity against Blind.
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When equipped with Merchant:
Poison resistances +20%.

Refined to Lv: +5:
Poison resistances +30%.

Refined to Lv: +7:
Gives immunity against Poison.
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When equipped with Taekwon:
Stun resistances +20%.

Refined to Lv: +5:
Stun resistances +30%.

Refined to Lv: +7:
Gives immunity against Stun.
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When equipped with Ninja:
Silence resistances +20%.

Refined to Lv: +5:
Silence resistances +30%.

Refined to Lv: +7:
Gives immunity against Silence.
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When equipped with Gunslinger:
Confuse resistances +20%.

Refined to Lv: +5:
Confuse resistances +30%.

Refined to Lv: +7:
Gives immunity against Confuse.
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Indestructible in battle
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Type: Armor
Class: Headgear
Defese: 12
Position: Upper, Lower
Weight: 80
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Requirements:
Base Lv: 60